I'm an Associate Professor at the University of Michigan, where I direct the Information Interaction Lab. I am interested in designing and studying novel methods and tools to create virtual, augmented, and mixed reality (XR) experiences that are easy and safe to use. My current focus is on creating new toolkits, authoring tools, and interaction techniques that improve XR interactions from a usability, accessibility, and security/privacy perspective.
In terms of application domains, I am particularly interested in the role XR technologies can play to improve education and accessibility. I want AR/VR to become useful and effective interaction modes that bring real benefits to users taking into account their context, task, and preference. My earlier research established principles, methods, and tools for the design, development, and evaluation of multi-device and cross-device user interfaces. In a second thread of research, I demonstrated how to use crowdsourcing to create responsive web designs, to write a paper from a smartwatch, or to design gesture recognizers. I regularly serve on the program committees of the ACM CHI and UIST conferences. Recently, I was UIST 2021 Papers co-chair.
I received a Disney Research Faculty Award (for excellence in science), a Mozilla Research Award (for reinventing the browser as an AR/VR application delivery platform), an Epic MegaGrant (for educational tools in XR), and a Meta Reality Labs gift (for my work on fairness and inclusion in XR). Working with U-M's Center for Academic Innovation, I started my role as XR Faculty Innovator-in-Residence with the U-M wide XR Initiative in 2019. I created the XR MOOC series, a three-course AR/VR specialization on Coursera. I joined U-M in 2016 after completing a postdoc in the Human-Computer Interaction Institute at Carnegie Mellon University and a PhD in the Department of Computer Science at ETH Zurich. Upon my promotion to Associate Professor in 2022, I spent my sabbatical at Meta Reality Labs Research in Redmond.
Below is one of my video lectures from the Extended Reality for Everybody specialization on Coursera. In this short video, I explain the key concepts and terminology in the XR space. It is an example of a video lecture we created in two versions, first using traditional video and then using these more immersive formats. It is also an example of a simple form of virtual production which provided a basis for our XRStudio research project (see below).
I'm always interested in talking to students about doing a PhD in technical HCI. Below is a video of my online office hour with several faculty friends, going through a list of crowdsourced questions that
I received from prospective PhD students. I met a lot of great students this way, so I really enjoyed this. This is the third time I was doing it. You can find the ones from 2019, 2020, and 2021 in my YouTube playlist.
Since starting the Michigan Information Interaction Lab in September 2016, I have taken my research on cross-device interfaces further and developed a new focus on AR/VR interfaces. Most notably, this work led to three papers at CHI 2018, two papers at CHI 2019, three papers at CHI 2020, and a paper at CHI 2021. I am a key contributor to the XR Initiative (what started as the AVMR Initiative), created an MR Teach-Out, developed two new courses focused on AR/VR design and development, SI 559 and SI 659, and launched the three-course Extended Reality for Everybody XR MOOC series on Coursera in December 2020.
Below is a video of a talk I gave in the Stanford HCI seminar in November 2021:
Please find out more on the Information Interaction Lab web site.
Using my Swiss NSF mobility grant at CMU, I investigated ways of orchestrating multiple devices and crowds to enable complex information seeking, sensemaking and productivity tasks on small mobile and wearable devices. I also contributed to the Google IoT project led by CMU. This work led to three papers at ACM CHI 2016:
You can reach me by email via firstname.lastname@example.org.
You can also find me on Twitter @michinebeling.
• Back to Michigan. Welcoming postdoc Janet Johnson in the lab. Continuing work with PhD student Shwetha Rajaram. Teaching SI 559 Intro to AR/VR. All the good stuff.
• Going to do the next PhD in technical HCI office hour in October/November.
• On sabbatical at Meta Reality Labs Research in Redmond.
• Shwetha Rajaram finished an important PhD milestone and is now a PhD candidate. Congrats!
• Starting my sabbatical at Meta Reality Labs Research in Redmond.
Summer 2022 Hosting Veronika Krauss from Germany and Vittoria Frau from Italy in my lab. Going kayaking!
May 2022 Received tenure effective September 2022. Yay! :)
• Held three office hours for my XR MOOC Specialization on Coursera.
• Gave a Autodesk Research HCI and Visualization Speaker Series talk and CMU HCII Seminar talk on empowering novice XR designers.
• Co-chaired UIST 2021 with Ranjitha Kumar and Jeff Nichols.
• Co-hosted our XR social meet-up at UIST 2021 with Pedro Lopes and David Lindlbauer!
• Gave a Stanford HCI Seminar talk on empowering novice XR designers.
• Gave a guest lecture on Extended Reality to 100+ police officers in INTERPOL Innovation Center's Virtual Discussion Room series.
• Co-taught our XR prototyping course with Mark Billinghurst at ISMAR 2021 and SIGGRAPH Asia 2021.
• My PhD student, Shwetha Rajaram, defended her pre-candidacy milestone!
• Submited 5 papers, 2 workshops, and 1 course proposal to CHI 2022. Thanks to my co-authors!
• Participated in our Research Experience for Master's Students (REMS) program for the fourth time.
• Participated in a think tank event organized by Michigan Medicine and Microsoft.
• Co-hosted our UIST 2021 program committee meeting with almost 80 Associate Chairs!
• Gave two lectures on HCI and CSCW in our annual Human Factors Engineering summer course.
• Co-taught a course on XR prototyping with Mark Billinghurst. We'll repeat it at ISMAR 2021 and SIGGRAPH Asia.
• Co-presented XRStudio paper with my students.
• Spontaneously organized an CHI @ XR meet-up with more than 100 people. Let's do it again!
• Submitted my initial tenure materials. Woohoo!
• 360theater with Max and Katy accepted to EICS 2021.
• Received an Epic MegaGrant to support my work on using XR for virtual production of immersive lecture materials. So cool!
• XR MOOC series launched on Coursera!
• CHI 2021 course on rapid prototyping of XR experiences with Mark Billinghurst accepted. It'll feature the techniques I teach in my XR MOOC series!
• CHI 2021 paper (conditionally accepted) on XRStudio, a live virtual production system for streaming immersive instructional experiences where the instructor is in VR and students see the lecture in MR).
• Enjoyed giving a guest talk at Snap Research hosted by Andrés Monroy-Hernández.
November Enjoyed participating in Albrecht Schmidt's and Katrin Wolf's Conversations in Mixed Reality!
UIST 2020 Nice to catch up with many friends at the first virtual UIST. Going to be UIST 2021 Papers Co-chair with Ranjitha Kumar. Fun!
CSCW 2020 Co-organized our workshop on the future of social AR with guest talks from Julian Bleecker and Jaron Lanier. Yeah!
March MRAT and a study on key barriers to entry for novice AR/VR creators I co-authored with friends from Canada both won a Best Paper Award at CHI. Now you're cooking!
February Interviewed many great prospective PhD students. Made two offers. Can't wait to start working with them!
January Started producing my XR MOOC slated for launch in 2020. I'm very excited to share my experience from my four years of research and teaching in AR/VR at U-M.
• Three papers conditionally accepted to CHI 2020: XRDirector (a role-based collaborative immersive authoring tool), MRAT (mixed reality analytics toolkit), and an interview study with 21 participants on key barriers for AR/VR creators. Aloha!
• Selected as a finalist for MTRAC funding, Michigan's translational research grant, to take some of my AR/VR innovations and create an AR/VR design platform.
• Twitch Office Hours: Doing a PhD in technical HCI (ask your questions here)
• MIT HCI Seminar talk: Prototyping Mixed Reality experiences.
• MUM conference keynote: Making Mixed Reality a thing that designers do and users want.
• Won't make it to UIST :-(
• Participating as one of only eight selected teams for U-M's Celebrate Invention event, showcasing 360proto (will be released soon!) and other technologies created in my lab.
• Won Best Paper Award at CHI Play for our iGYM project with Roland Graf.
August Went kayaking with the lab! :-)
• Attending SIGGRAPH 2019, my first! Happy to receive the Disney Research|Studios Award. Thanks to Markus Gross and Bob Sumner for the nice little ceremony!
• Had a great time at the Microsoft Research Faculty Summit! Thanks to Jaime Teevan for inviting me.
• Gave a talk at Adobe Research on Mixed Reality Prototyping. Got very useful feedback! Thanks to my host, Wilmot Li.
• Had a great trip to Seattle visiting friends at UW CSE, iSchool, and HCDE! Gave a DUB seminar on Prototyping Mixed Reality Experiences.
• Also met UW Reality Lab folks.
• Attended CHI 2019 in Glasgow! Held my CHI 2019 AR/VR prototyping course.
April UIST submissions! Finished first time teaching my more technical AR/VR course. Had a lot of fun with A-Frame and Unity!
January Got a Disney Research Faculty Award. This award will enable me to implement and test my XR workbench concept. I'm excited!
December Two papers conditionally accepted to CHI 2019: one on my 360proto tool for making AR/VR interfaces from paper and the other is a conceptual framework for classifying mixed reality experiences developed based on expert interviews and a literature survey, led by my former postdoc, Max Speicher. Also, my CHI 2019 AR/VR prototyping course was accepted.
November Got a Mozilla Research Grant for a next-generation AR/VR browser. This award will support several new students joining my lab next semester! Joined UIST 2019 PC. Looking forward to visiting Stanford next summer and to your submissions!
July Became EICS 2019 Technical Chair. Max Speicher completed his postdoc in my lab. Good luck for the future!
June Visiting ETH Zurich and giving a talk on our AR research. Attending UIST 2018 PC meeting. Learned a lot, and had some fun. XDBrowser related paper for improving web accessibility got in. Brian presenting XD-AR and 360Anywhere at EICS 2018.
January Two AR/VR course proposals accepted! Going to start teaching the AR/VR intro course in Fall 2018. Also, started filming our AR Teach-Out. Going to launch in March.
November Started developing two new courses on Augmented/Virtual/Mixed Reality. There was also a first article about it in the Michigan Record.
October My proposal for an AR Teach-Out accepted. Looking forward to producing it over the next few months! I was also on the PhD thesis committee of Maria Husmann at ETH Zurich. Excellent cross-device research!
August Became a Co-PI in a Lenovo sponsored project around AR interfaces.
June Getting ready for my four summer interns. And, back on the CHI Engineering PC for 2018. Looking forward to your submissions!
March/April Max Speicher joining my lab as Research Fellow, Brian Hall as PhD Student, and Erin McAweeney as REMS Fellow. Exciting! Also won an ESSI grant!
January Teaching SI 582 Intro to Interaction Design this spring.
December XDBrowser 2.0 accepted at CHI 2017.
August Wrapping up my Swiss NSF Advanced.Postdoc Mobility fellowship at CMU. Had a great time. Many new friends for life. Thanks for the support!
May Accepted Assistant Professor position at UMSI. Attended CHI'16 in San Jose, CA. Participated in microproductivity and cross-surface workshops. Led Systems@CHI lunch. Chaired end-user programming session. Presented WearWrite (video) and XDBrowser (video).
April Joined HCOMP'16 PC.
October Joined EICS'16 PC.
July Published WearWrite tech report.
February Started working at CMU HCII.
My work at Michigan is supported by the School of Information, the Office of Academic Innovation, and the Exercise & Sport Science Initiative. It is also externally sponsored by Microsoft, Google, Lenovo, Disney, Ford, and Masco.